

And neither can ex-employees of CeX nor prominent members of the gaming press. I cannot fathom why this game is so expensive in 2015, why it's deemed to be of more value than any of the aforementioned alternatives that represent much better uses of your time and money. Suffice to say, my lines of enquiry have gone nowhere. (I don't have one, so I'm not about to prove the claim.) Specifically regarding The Simpsons Game, I get only this to add to the earlier comment regarding the "market condition:" "The price mentioned on the website for an item is as per the demand and supply of the current market condition and decided by our dedicated team." Ram tells me about how their business model is more based on exchanges than simply the buying and selling of products, using a Samsung Galaxy S2 as an example of an item that you'd get a great trade-in rate for at their place compared to elsewhere. My email to CeX asked, basically, why an eight-year-old game that they've no shortage of still sells for $40. The first level has you playing as Homer in The Land of Chocolate Hell, keeping things strictly same-year here, there are loads of games from 2007 that are better experiences (both then and today) than EA's interpretation of Springfield and its colorful inhabitants: Crackdown, Virtua Fighter 5, The Darkness, BioShock, Halo 3, Assassin's Creed, Beautiful Katamari, and Lost Planet: Extreme Condition all come recommended ahead of The Simpsons Game, and that's before you consider titles that weren't available on Xbox 360. By which I mean too many potential waypoints for the path through the game in question to be anything but terrifically confused.īut here we are, in 2015, with The Simpsons Game costing $30 more than the much better Burnout Paradise. It's the game that 2014's The Crew desperately wanted to be, albeit on a larger environmental scale, but was expectedly hamstrung by Ubisoft's persistence for placing-to quote VICE writer Edwin Evans-Thirlwell – "angry bangles" all over their world maps. That's a game of innovation, of variety, depth, and compelling (re)playability. If you'd asked me then which of the two would cost gamers of 2015 more to pick up and play, I'd be opting for Criterion's open-world racer every second of any day. I bought The Simpsons Game in 2008 as part of a two-for-$45 deal, with Burnout Paradise my complementary selection. You know how it goes-"Value for an item keeps changing as per the market condition." That's the line I receive from Ram in the CeX "We Care" team when I contact them to ask why, as it's been on sale since 2007 and they have no shortage of copies (188 at the time of writing), The Simpsons Game for Xbox 360 retails for $40. As the months pass so the price drops, unless there's substantial demand for the game in question, in which case CeX can charge more. A game comes out, and while it's relatively current the cost stays barely beneath the RRP. It handles films and gadgets too, but a great amount of shelf space, physically and virtually, is given over to video games, from the PlayStation 2 era right up to the present day. With some 270 locations in the UK you've likely seen one at least, and perhaps even on your travels-there are 18 CeX stores in Ireland, 43 in Spain, 14 in the USA, and one in Mexico. Browse its website for new-release titles and you'll usually shave a few pounds off the brand-new asking price. CeX is one of the UK's biggest traders of second-hand video games.
